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Spiral knights advanced orb of alchemy
Spiral knights advanced orb of alchemy







Upgrading an item can significantly improve its performance in certain combat situations. For example, if an Ash Tail Coat with an aura attached is upgraded to a Skolver Coat then the aura will be destroyed. If the item does not have a slot for the accessory, then the accessory is destroyed. Upgrading preserves accessories, as long as the upgraded version has the accessory slot. This chance is the same as an item made from scratch. If the UVs are discarded, then the upgraded item has a chance of acquiring up to three UVs. If the UVs are kept, then the upgraded item will have those UVs, with no chance of more or better UVs. When upgrading an item with one or more unique variants, the player can choose whether to "Transfer Unique Variants" under the "special" section of the crafting interface. The item cannot be traded to another player, unless an unbinding fee is paid at Vise. Because an item must be equipped to be heated, and equipping an item binds it, this means that any newly made 4- and 5-star item is bound. If the precursor item is bound, then the newly upgraded item will also be bound. The upgraded item always begins at heat level 1. Beyond these minimum requirements, the heat level of the precursor item has no effect on the quality of the upgrade.

#Spiral knights advanced orb of alchemy upgrade

To upgrade a 4-star item to 5 stars, the 4-star item must have heat level 10. To upgrade a 3-star item to 4 stars, the 3-star item must be heated to level 5 or higher. The upgraded item replaces the precursor item in the player's arsenal. The precursor item must be unequipped in order to be used in a craft. Items related to each other in this way are in the same alchemy path. When upgrading an item from one star level to the next, crafting also requires a precursor item.







Spiral knights advanced orb of alchemy